package yawning.mew.gui.characters.equipment;

import javax.swing.JPanel;
import javax.swing.JLabel;
import javax.swing.SwingConstants;

public class EquipmentsContainer extends JPanel {

	/**
	 * Create the panel.
	 */
	public EquipmentsContainer() {
		setLayout(null);
		
		JLabel lblHead = new JLabel("Head");
		lblHead.setHorizontalAlignment(SwingConstants.RIGHT);
		lblHead.setBounds(10, 11, 60, 14);
		add(lblHead);
		
		JLabel lblNeck = new JLabel("Neck");
		lblNeck.setHorizontalAlignment(SwingConstants.RIGHT);
		lblNeck.setBounds(10, 36, 60, 14);
		add(lblNeck);
		
		JLabel lblShoulders = new JLabel("Shoulders");
		lblShoulders.setHorizontalAlignment(SwingConstants.RIGHT);
		lblShoulders.setBounds(10, 61, 60, 14);
		add(lblShoulders);
		
		JLabel lblChest = new JLabel("Chest");
		lblChest.setHorizontalAlignment(SwingConstants.RIGHT);
		lblChest.setBounds(10, 86, 60, 14);
		add(lblChest);
		
		JLabel lblTabard = new JLabel("Tabard");
		lblTabard.setHorizontalAlignment(SwingConstants.RIGHT);
		lblTabard.setBounds(10, 111, 60, 14);
		add(lblTabard);
		
		JLabel lblWrist = new JLabel("Wrist");
		lblWrist.setHorizontalAlignment(SwingConstants.RIGHT);
		lblWrist.setBounds(10, 136, 60, 14);
		add(lblWrist);
		
	}
}
